Game Plan

60 Points TotalNot Included
0 points
Poor
6 points
Good
8 points
Proficient
10 points
File-Sharing

CPII.3.4
The group did not use a file-sharing programOnly one student used the file-sharing program.The group did not provide a rationale for using their file-sharing program of choice.Students used a file-sharing program to collaborate on their game.
Game Plan

CPII.3.1
CPII.3.2
CPII.3.6
CPII.3.9
The game plan is not realistic.The game plan does not contain all rules, objectives, and outcomes for the game.The game plan does not include information about the target audience or does not talk about feature creep.The game plan includes information about the target audience and is a realistic plan to limit "feature creep."
Usability

CPII.3.7
Usability is not mentioned in the game plan.One of the four four elements of usability is not mentioned in the game plan.The good or bad example is not a valid example of usability.Good and bad examples of usability are shown from the type of game that is being created.
In-Game Economy / Reward System

CPII.3.8
An in-game economy or reward system is not mentioned in the game plan.The rationale for why an economy or reward system is not necessary in the game is not satisfactory.The explanation of the game's economy or reward system is not satisfactory.A system for an in-game economy and/or a reward system is explained in the game plan, or a rationale is provided for why it is not necessary for the game.
Game Mechanics

CPII.3.10
Game mechanics are not mentioned in the game plan.There are major elements of game mechanics not mentioned in the game plan.There are minor elements of game mechanics not mentioned in the game plan.Game mechanics are explained in detail in the game plan.
Game Prototype

CPII.3.3
CPII.3.10
CPII.3.11
The prototype does not work.The prototype is missing some major game mechanics.The working prototype does not incorporate all of the game mechanics.A working prototype of the game is created incorporating the main game mechanics.